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Audio recorder stop working when implanted in the chest using cavity sugery #7722

Closed Lariag closed 11 months ago

Lariag commented 7 years ago

Problem Description: What is the problem? The audio recorder tape is full when extracted, but no more audio is recorded. Only the audio before the the implanting.

What did you expect to happen: The recorder would record the heartbeat and at least, everything the implanted person said.

Why do you think this is a bug? It's a recorder, it should record the sound from the surroundings. Like the heartbeat or the voice of the implanted character. I guess the game stops processing implanted objects?

What happened instead: How is what happened different from what you expected? When we extracted the recorder and printed the transcript, it only had the words that we said before putting it inside the chest cavity.

Why is this bad/What are the consequences: Why do you think this is an important issue? It would be really useful to implant a recorder to spy conversations in an undetectable way.

Steps to reproduce the problem:

  1. Get an audio recorder, with an empty tape.
  2. Turn it on.
  3. Implant in someone's chest using cavity surgery.
  4. Wait a while, talk and do regular life.
  5. Extract the recorder and print the transcript.
  6. Read the transcript.

Possibly related stuff (which gamemode was it? What were you doing at the time? Was anything else out of the ordinary happening?): Anything else you can tell us. I washed the recorder before putting it in and the tape was full when I took it out.

This is the transcript: recorderchest

taukausanake commented 7 years ago

I guess the game stops processing implanted objects?

Working as Intended? Not a bug? Pretty sure we don't have heartbeat to text. At the very least it would be interesting for it to record sounds from outside the body but that would be better suited for a real implant I feel

tigercat2000 commented 7 years ago

The heartbeat portion of this is definitely a feature request; However, it seems like there might be something wrong with the recursive hear_say checks in saycode. Objects shouldn't stop listening just because they're inside a mob's... implanted list?

Lariag commented 7 years ago

The heartbeat makes sense but looks like a bad feature, it would just spam the entire transcription. Maybe the recorder is incapable to get sounds while inside the body and what we actually need is a new implant, ready to hear the surrounding area from inside a body as you say. But that's another topic.

Rumiluntti commented 7 years ago

It should also record farts when inside you. For consistency.

marlyn-x86 commented 6 years ago

Heartbeat is definitely a feature request. The hear_say stack needs to be repaired, here, however.

JimKil3 commented 11 months ago

fixed by #18016