Open IohannesIohannium opened 6 years ago
Could probably do an event chain simulating the increasing tensions, the possibility for interested nations to join one side or another, and the possibility of one side just giving in.
And the code from a save looks like this:
crisis_manager=
{
crisis=
{
temperature=9.300
state=824
attacker="GRE"
defender="TUR"
attacker_backer="ENG"
defender_backer="FRA"
interested="PRU"
interested="AUS"
war_goal_attack=
{
state_province_id=824
casus_belli="acquire_core_state"
actor="GRE"
receiver="TUR"
}
war_goal_defender=
{
casus_belli="cut_down_to_size"
actor="TUR"
receiver="ENG"
}
invite=yes
}
}
Although I don't know yet where are ongoing crisis stored in a Vic2 savefile, I still propose here a way to convert them to HoI4.
There are two types of crisis.
Conquest of state crisis
There are the owner of the state ("TAG1") and the one asking for it ("TAG2"). As well, there are several major powers siding with either of the two.
"TAG1" would have nothing different from a basic conversion.
"TAG2" would get an entry in its history file being so:
The majors siding would be converted to guaranteers, having thus the entry in their history files
give_guarantee = ["TAG1"]
orgive_guarantee = ["TAG2"]
, according with whom are they siding.Liberation of country crisis
There is the owner of the land ("TAG1") and the country that needs to be liberated ("TAG2"), along with the siding majors.
"TAG1" would have nothing different from a basic conversion and all the majors siding with it would have in their history files the entry
give_guarantee = ["TAG1"]
."TAG2" doesn't exist. All the majors siding with "TAG2" would, however, be converted to countries with a casus belli on "TAG1" in their history files being so: