Sometimes not all events are triggered in the events example, resulting in e.g. not all log messages getting shown, or the player simply not quitting because of EndFile not triggering the exit code path.
Also QueueOverflow events are sent, this might be related.
Sometimes not all events are triggered in the events example, resulting in e.g. not all log messages getting shown, or the player simply not quitting because of EndFile not triggering the exit code path. Also QueueOverflow events are sent, this might be related.