Parik27 / DragonFF

Blender Add-on to edit RenderWare and GTA Formats
GNU General Public License v3.0
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Overlay paintjob/scratches don't import correctly #92

Open umustbeloggedintododat opened 3 years ago

umustbeloggedintododat commented 3 years ago

It seems that scratches and paintjobs don't seem to import correctly. It just creates a hole in the polygons and loads as few triangles. Is this intended? image Mod causing it: https://www.gtainside.com/en/sanandreas/cars/85756-1984-chevrolet-impala/ Another mod causing the same thing, but with the paintjob: https://www.gtainside.com/en/sanandreas/cars/76089-amc-jeep-cj-7-renegade/ There might be more.

Parik27 commented 3 years ago

Uncheck "Use Edge Split" while importing

umustbeloggedintododat commented 3 years ago

Thank you!

umustbeloggedintododat commented 3 years ago

But the overlay appears behind the body part. Is there a way to fix that?

Parik27 commented 3 years ago

Not sure, it imports vertices coordinates as they are in the dff file. Not something I could fix without looking further into it.