Compared to re-release, looped noises are very loud. I'm not sure exactly what the discrepancy is though. It's possible that our code is technically closer to vanilla Q2, but it makes for very annoying weapons (especially the hyperblaster, or when the Technician fires at you).
Compared to re-release, looped noises are very loud. I'm not sure exactly what the discrepancy is though. It's possible that our code is technically closer to vanilla Q2, but it makes for very annoying weapons (especially the hyperblaster, or when the Technician fires at you).