Parinesh-Baitule / jmonkeyengine

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Blender loader doesn't create SkeletonControl if model has no animations (?) #433

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Load the attached model file

What is the expected output? What do you see instead?
The model has no animations, therefore an AnimControl doesn't have to be 
attached on the model. However since the model does have an armature, a 
SkeletonControl should be created so that the user can manually control the 
bones.

Original issue reported on code.google.com by ShadowIs...@gmail.com on 16 Nov 2011 at 7:13

Attachments:

GoogleCodeExporter commented 8 years ago
Fixed.

Original comment by mrogu...@poczta.fm on 8 Dec 2011 at 11:47