Parinesh-Baitule / jmonkeyengine

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Blender loader loads model with incorrect Y-up transform #434

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Load attached model file

What is the expected output? What do you see instead?
The model should stand upright, however it appears on its back.
E.g. 
expected: |
instead:  _

It seems that the Y-up transform is somehow incorrectly applied

Original issue reported on code.google.com by ShadowIs...@gmail.com on 16 Nov 2011 at 7:16

GoogleCodeExporter commented 8 years ago

Original comment by ShadowIs...@gmail.com on 16 Nov 2011 at 7:16

Attachments:

GoogleCodeExporter commented 8 years ago
Armature (skeleton in jme) is an object in blender.
Its node was not loaded and that broke parent-child relationship if the 
armature had children.

Original comment by mrogu...@poczta.fm on 8 Dec 2011 at 11:46