Open Benjamin-L opened 6 years ago
While this is true, -quicklaunch is made with the intention of already having everything set up, and just needing a... quicker way to launch. Quicklaunch mode has no way to select a game.
1.0.0 will fix this, though, thanks for reporting.
The issue is this section of code. When
GameManager.SaveAllMetadata()
is called, it assumes thatexePath
has been set, which isn't the case if the try-catch block stops things early. At this point it tries to dereference the null and the whole thing crashes. Unfortunately, this stops the program before it ever writes the log file. This is really unfortunate in cases where the actual error is really simple, such as my case where it was a missing font.I don't really know any C#, and also can't compile this on my computer anyway, which is why I didn't make a pull request, but this should be pretty simple to fix, I think.