Open pwassink1 opened 2 years ago
I am having the same issue in Unity 2021.3.7f1.
Fresh URP project with only the new input system package added. Once driver 2.0.0-beta.7 is installed unity crashes.
Can you check if the issue still occurs with version 2.0.0-pre.9 ?
Can you check if the issue still occurs with version 2.0.0-pre.9 ?
Sadly it didn't help. I've got the same exact problems as described in the top post
Exactly the same issue on my side currently with a brand new SpaceMouse Pro Wireless and Unity 2021.3.15f1 . If any logs can help to figure out the issue, I'd be happy to provide them.
Describe the bug See title
To Reproduce The program crashes when I do the following steps:
load new unity scene import 2.0.0-beta.7 Space Navigator accept new imput API (or don't and change the setting manually) if the wireless adapter, connected to a wireless space navigator, is in my computer unity crashes inmediately. if it isn't in my computer nothing'll happen... Until I plug it in, which will cause the program to crash
Details:
Additional context
3Dconnexion drivers installed or not doesn't change the problem. disabling the KMJ Emulator doesn't change the problem.
When I wire the wireless navigator to the pc It won't crash, but I get no rotation. also, it'll strave ever so slightly (in proportion with the translation speed) Same as this thread: https://github.com/PatHightree/SpaceNavigator/issues/32
Unity Crash log: Obtained 30 stack frames 0x00007ff73e668080 (Unity) InputDeviceIOCTL 0x00007ff73d5fa04e (Unity) NativeInputSystem_CUSTOM_IOCTL 0x000002ca758e9a93 (Mono JIT Code) (wrapper managed-to-native) UnityEngineInternal.Input.NativeInputSystem:IOCTL (int,int,intptr,int) 0x000002ca758e9973 (Mono JIT Code) [NativeInputRuntime.cs:46] UnityEngine.InputSystem.LowLevel.NativeInputRuntime:DeviceCommand (int,UnityEngine.InputSystem.LowLevel.InputDeviceCommand) 0x000002ca758e990e (Mono JIT Code) [InputDevice.cs:581] UnityEngine.InputSystem.InputDevice:ExecuteCommand (UnityEngine.InputSystem.LowLevel.InputDeviceCommand) 0x000002ca758e9fb3 (Mono JIT Code) [InputDevice.cs:576] UnityEngine.InputSystem.InputDevice:ExecuteCommand (UnityEngine.InputSystem.LowLevel.RequestSyncCommand&)
0x000002ca758e9bb3 (Mono JIT Code) [InputDevice.cs:840] UnityEngine.InputSystem.InputDevice:RequestSync ()
0x000002ca758e4ad3 (Mono JIT Code) [InputManager.cs:1175] UnityEngine.InputSystem.InputManager:AddDevice (UnityEngine.InputSystem.InputDevice)
0x000002ca74ba67eb (Mono JIT Code) [InputManager.cs:1067] UnityEngine.InputSystem.InputManager:AddDevice (UnityEngine.InputSystem.Utilities.InternedString,int,string,UnityEngine.InputSystem.Layouts.InputDeviceDescription,UnityEngine.InputSystem.InputDevice/DeviceFlags,UnityEngine.InputSystem.Utilities.InternedString)
0x000002ca74ba093b (Mono JIT Code) [InputManager.cs:1209] UnityEngine.InputSystem.InputManager:AddDevice (UnityEngine.InputSystem.Layouts.InputDeviceDescription,bool,string,int,UnityEngine.InputSystem.InputDevice/DeviceFlags)
0x000002ca726efb3b (Mono JIT Code) [InputManager.cs:2464] UnityEngine.InputSystem.InputManager:OnNativeDeviceDiscovered (int,string)
0x000002ca726ef516 (Mono JIT Code) UnityEngineInternal.Input.NativeInputSystem:NotifyDeviceDiscovered (int,string)
0x000002ca726ef5bf (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_int_object (object,intptr,intptr,intptr)
0x00007ffbe30be0a4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
0x00007ffbe2ffe744 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
0x00007ffbe2ffe8dc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
0x00007ff73e1cfd84 (Unity) scripting_method_invoke
0x00007ff73e1ca9a4 (Unity) ScriptingInvocation::Invoke
0x00007ff73e1c42c5 (Unity) ScriptingInvocation::Invoke
0x00007ff73e308f8b (Unity) Scripting::UnityEngineInternal::Input::NativeInputSystemProxy::NotifyDeviceDiscovered
0x00007ff73e668ff7 (Unity) SendDeviceDiscoveriesToScript
0x00007ff73e668267 (Unity) InputUpdate
0x00007ff73e667d49 (Unity)
InternalInitializeModule_Input'::
2'::editorBeforeUpdateRegistrator::Forward 0x00007ff73d5338d9 (Unity) CallbackArray::Invoke 0x00007ff73edd7196 (Unity) Application::TickTimer 0x00007ff73f21f8aa (Unity) MainMessageLoop 0x00007ff73f22417b (Unity) WinMain 0x00007ff74054582e (Unity) __scrt_common_main_seh 0x00007ffc73bb7034 (KERNEL32) BaseThreadInitThunk 0x00007ffc75082651 (ntdll) RtlUserThreadStart