Patashu / break_infinity.js

A replacement for decimal.js for incremental games who want to deal with very large numbers (bigger in magnitude than 1e308, up to as much as 1e(9e15) ) and want to prioritize speed over accuracy.
MIT License
203 stars 35 forks source link

Consistency with break eternity.js #141

Closed jakub791 closed 2 years ago

jakub791 commented 2 years ago

Why it's all done this way? Can't this library and break eternity be somewhat consistent in terms of code and stuff? If you add something new to one library then also update the other one after it etc. Currently it feels like 2 completely unrelated libraries made by 2 different people (which is not true).

Patashu commented 2 years ago

It's kind of true actually lol. I didn't go back to update break_infinity much after poking at break_eternity, and Razenpok did a lot of the changes to b_i since.