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Patashu
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break_infinity.js
A replacement for decimal.js for incremental games who want to deal with very large numbers (bigger in magnitude than 1e308, up to as much as 1e(9e15) ) and want to prioritize speed over accuracy.
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Decimal.recip(0) returns zero
#157
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0i00000000a7
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1 month ago
0i00000000a7
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1 month ago
Decimal.recip(0) returns zero
Decimal.recip(0) returns zero