Closed itsdinkd closed 2 years ago
Seems like issue with that BuildingGadgets mod, as Polymer creates fake world which isn't ClientWorld or ServerWorld based (to limit required resources). That mod doesn't check if world is client one to make sure it can access things. I'm looking forward to make any required changes as needed through
We have to return something when we register a world component with CCA and returning null would not work. So we cant just fix it on our end.
Maybe creating a stub would do? This world isn't (and can't be) saved/ticked anyway, so it shouldn't matter as much
i could try that give me one sec.
@red2blue could you try this jar on the server? (Unzip the zip file) structure-tools-1.0.7.zip