Open cplir-c opened 1 month ago
Looking into it, Immersive Portals overwrites a bunch of PlayerChunkSender because 'its implementation assumes only one dimension is loaded'.
Can't really support something thats neither released or made with compatibility in mind
I'll see if I can turn the overwrites into inject-and-cancel
I'm hoping to run PolyFactory with Immersive Portals installed, but they seem to conflict?
Versions: Minecraft 1.21 Fabric Loader 0.16.0 Fabric API 0.102.0+1.21
Polymer 0.9.9+1.21 PolyFactory 0.4.0-pre.5.1+1.21 More Tools (Polymer) 1.5.0+1.21 Immersive Portals built from source @ git commit hash 89c35c2
I have more mods, but they don't seem to be in the crash stacktrace.
Crash stacktrace: