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PatchworkMC
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patchwork-api
An attempt to reimplement the Minecraft Forge API on Fabric
GNU Lesser General Public License v2.1
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Add the PlayerEvent.StartTracking and StopTracking events
#86
ZNixian
closed
4 years ago
0
FMLLoadCompleteEvent sent before Minecraft.init has returned
#85
ZNixian
closed
4 years ago
1
Required features for Curios
#84
ZNixian
opened
4 years ago
6
Add GuiOpenEvent
#83
rikka0w0
closed
4 years ago
1
Add the ClientTickEvent event
#82
ZNixian
closed
4 years ago
1
Rename patchwork-client-colors to patchwork-events-rendering and implement TextureStitchEvent
#80
cittyinthecloud
closed
4 years ago
1
Add custom registry support
#79
rikka0w0
closed
4 years ago
6
Add support for ColorHandlerEvent
#78
cittyinthecloud
closed
4 years ago
0
Add FakePlayer
#77
qouteall
closed
4 years ago
1
Fix annotation scanning argument object types
#76
qouteall
closed
4 years ago
1
IItemHandler capability support
#75
coderbot16
closed
4 years ago
0
LGT mixin doesn't apply properly in production
#74
TheGlitch76
closed
4 years ago
1
add tool types
#73
jaskarth
closed
4 years ago
9
Several simple helper methods
#72
qouteall
closed
4 years ago
0
DataGatherEvent + ExistingFileHelper
#71
Rongmario
closed
4 years ago
3
Live on the edge and use unstable loom
#70
TheGlitch76
closed
4 years ago
0
Improved README.md and add CONTRIBUTING.md
#69
coderbot16
closed
4 years ago
0
Upgrade to the latest Patchwork EventBus, remove default constructor event boilerplate
#68
coderbot16
closed
4 years ago
0
Better initialization errors
#67
coderbot16
closed
4 years ago
0
Clean up and reorganize annotation scanning code
#66
coderbot16
closed
4 years ago
3
Implement Annotation Scanning (without merge conflict)
#65
qouteall
closed
4 years ago
0
Feature/iforgeblock
#64
TwilightFlower
closed
4 years ago
1
Lycanites Mobs Crashes
#63
joecharamut
closed
3 years ago
2
Annotation Scanning
#62
qouteall
closed
4 years ago
2
Add patchwork-recipes and implement IShapedRecipe
#61
qouteall
closed
4 years ago
1
Start patchwork-level-generators
#60
valoeghese
closed
4 years ago
4
Implement Annotation Scanning
#59
qouteall
closed
4 years ago
0
Start of ForgeIngameGui
#58
TheGlitch76
closed
4 years ago
2
🦀 YARN SNAP 🦀
#57
TheGlitch76
closed
4 years ago
0
Give Entity#remove(boolean) an interface and implement it where Forge does
#56
coderbot16
opened
4 years ago
0
IForgeEntity#getPickedResult
#55
coderbot16
opened
4 years ago
0
Implement ToolTypes
#54
jaskarth
closed
4 years ago
0
Implement ModList.getModFileById()
#53
jaskarth
closed
4 years ago
2
Implement DeferredRegister
#52
jaskarth
opened
4 years ago
0
3 new entity events
#51
jaskarth
closed
4 years ago
0
keybinds
#50
shedaniel
closed
4 years ago
0
add ClientRegistry#registerEntityShader feature and move GameOptions …
#49
shedaniel
closed
4 years ago
1
patchwork-client
#48
shedaniel
closed
4 years ago
0
Add support for IExtensibleEnum shenanigans
#47
TwilightFlower
closed
4 years ago
0
IForgeItem
#46
Virtuoel
closed
4 years ago
4
ClientRegistry
#45
Virtuoel
closed
4 years ago
0
Implement InputEvent through patchwork-events-input
#44
Virtuoel
closed
4 years ago
0
Make all the fabric.mod.json files have consistent structure
#43
coderbot16
opened
4 years ago
0
random
#42
shedaniel
closed
4 years ago
2
we fix double char
#41
shedaniel
closed
4 years ago
0
Compatibility list?
#40
moonheart08
opened
4 years ago
3
Implement RegistryEvent.MissingMappings
#39
coderbot16
opened
4 years ago
0
Implement WorldEvent
#38
kitlith
closed
4 years ago
1
Implement GatherDataEvent
#37
coderbot16
closed
4 years ago
7
Moar registries
#36
florensie
closed
4 years ago
3
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