Closed CollinHerber closed 4 months ago
Should we keep Wall of Flesh as the finale? I feel like that one might be a pain in the butt to do in a subworld.
Why would it be an issue? It'd be as difficult as any other boss.
Do you want the Shadow Orb/Crimson Heart boss spawn functionality edited out too? The rest is done.
Should we keep Wall of Flesh as the finale? I feel like that one might be a pain in the butt to do in a subworld.
Why would it be an issue? It'd be as difficult as any other boss.
If that's the case then might as well do that as well.
Do you want the Shadow Orb/Crimson Heart boss spawn functionality edited out too? The rest is done.
I was planning on splitting out the ticket, didn't know the level of effort behind it. If you want to or split it out doesn't matter to me.
I can just do it here, since it encompasses the point of this current ticket. Fingers crossed, you never know with Terraria, but it should be pretty simple. I'll replace the boss spawn with some Demonite or Crimtane as a placeholder boon.
Summary
Since we are only doing Pre-Hardmode content at this time only the pre-hardmore content should be disabled so players could continue on if they wanted.
The following items should no longer summon the boss nor be craftable/obtainable
Should we keep Wall of Flesh as the finale? I feel like that one might be a pain in the butt to do in a subworld.
Reasonings
We will be handling bossing within the "Mapping" or "Questing" system and bosses will be encountered differently in this mod.