Closed shnakamura closed 1 month ago
### Link Issues Resolves: #214
ModWaypoint
Waypoints don't travel to anywhere as of now since there doesn't seem to be any proper tracking of positions or the subworlds themselves. To implement this behavior once they are done, simply override ModWaypoint::Teleport(Player) and do your logic.
ModWaypoint::Teleport(Player)
### Link Issues Resolves: #214
Description of Work
ModWaypoint
and its respective loaderComments
Waypoints don't travel to anywhere as of now since there doesn't seem to be any proper tracking of positions or the subworlds themselves. To implement this behavior once they are done, simply override
ModWaypoint::Teleport(Player)
and do your logic.