Closed CollinHerber closed 4 months ago
To be clear, "Summon" damage affects minions, sentries and whips. I've already made this sprite: for sentry buffs. Neither MinionPassive (IncreasedMinionDamage) nor SentryPassive (IncreasedSentryDamage) are programmed in, but that's important to note. I don't think there's a sprite for SentryPassive, and the way MinionPassive is worded won't be too clear to more adept players that it affects only minions.
We'll want to make that clear in the passive tooltip
How's this for IncreasedSummonDamage? Making it an intelligible icon for all of summon is hard but I think this captures it.
I think that looks good
Right now we have a "IncreasedMinionDamage" but we will need one for "IncreasedSummoningDamage" as well.
This one is generic and increased both sentry's and summon damage