Open vrtrtr opened 7 months ago
Not a duplicate, since in the ticket #6764 the power report does indeed work. It doesn't show anything after 1 hour of calculating for me.
But thank you for your """"help"""".
Putting that you let it calculate for an hour would be helpful to put in the initial issue description. That does indeed sound like a different issue, so let me validate.
Oh, I missed mentioning the hour, but I explicitly stated "It doesn't calculate", not that "it doesn't show colors".
It seemed to work fine for me after less than a minute:
Is the window in focus? Calculating power slows down massively when out of focus to save resources. Otherwise what are your computer specs?
The window is in focus, but my computer is fairly weak:
Odd, your CPU is better than mine. RAM is much lower, but that shouldn't cause a problem here. We're looking at some performance fixes for the Skills tab, which is related to any slowness in the power report, but nothing should take an hour on an empty build.
I'll reopen this so someone can take a closer look
Thank you. Sorry for coming off a little harsh in the beginning, but it felt as if you hadn't actually read what I wrote.
Is this still an issue after 2.41.1? We didn't fix anything specific to this issue, but did make improvements in performance, so it's possible this got fixed as a result.
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How is Path of Building expected to behave?
When I press "Show node power" and select anything other than "Offense/Defense", PoB should calculate how strong each node is (e.g. Full DPS, Hit DPS, etc).
How does Path of Building behave?
Since the performance update, PoB doesn't calculate at all.
How to reproduce the issue
Character build code
Screenshots