[X] I'm running the latest version of Path of Building and I've verified this by checking the changelog
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[X] I've checked for duplicate open and closed issues by using the search function of the issue tracker
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[X] I've checked that the behaviour is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What is the behaviour in-game?
Mindless agression (the middle node of the Necromancer ascendency tree) gives "Minions gain Added Physical Damage equal to 15% of Maximum Energy Shield on your Equipped Helmet"
What is the behaviour in Path of Building?
In PoE it gives "Minions have 20% More Maximum Life" and "Minions deal 10% More damage"
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What is the behaviour in-game?
Mindless agression (the middle node of the Necromancer ascendency tree) gives "Minions gain Added Physical Damage equal to 15% of Maximum Energy Shield on your Equipped Helmet"
What is the behaviour in Path of Building?
In PoE it gives "Minions have 20% More Maximum Life" and "Minions deal 10% More damage"
How to reproduce the issue
just read the skill in PoB - it's wrong.
Character build code
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