Open Happysegway opened 3 months ago
This seems like a bug in Path of Exile, to be honest. I believe this used to work correctly, and sounds inconsistent with how mods like these have always worked. I see you've already filed a bug report with GGG, so we should wait and see if that gets a response before looking at fixing this.
My character has Tasalio, Cleansing Water.
When I equip a normal +10% prismatic ring in-game, it gives me +10 fire/cold/lightning. Path of Building reports the same.
Equipping a +14% Fire/cold two-stone ring in-game give +14 fire cold. Path of Building says +14 fire, +21 cold.
The game seems consistent in that a single affix only affects a given stat one time. (e.g., Omniscience and how it counts all attributes one time instead of individually.)
Otherwise, why does the 10% prismatic ring not grant +10/15/15?
A thing to consider is that the text "+x to Fire and Cold Resistances" is simply text for a single affix.
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What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
the fire resist on hybrid resistance mods only applies to the resist not included in the mod Example: a ring with implicit 16% fire and lightning resist would result in +16% fire resist, +8% cold resist, and +16% lightning resist
What is the behaviour in Path of Building?
the fire resist on hybrid mods applies to both cold and lightning resist example: Example: a ring with implicit 16% fire and lightning resist would result in +16% fire resist, +8% cold resist, and +24% lightning resist
How to reproduce the issue
Character build code
Screenshots