Fixes incorrect calculation of ruthless “MAX” effect.
Description of the problem being solved:
Issue: when choosing max effect mode for ruthless calculation the damage is less than with average. This prevents player from understanding the bleed damage from ruthless hit, which basically is indifferent from attack speed
This should likely be done similar to the repeats config, where you want a "max" and an "all hits use max", where max still has the dps multiplier, but the other one doesnt
Fixes incorrect calculation of ruthless “MAX” effect.
Description of the problem being solved:
Issue: when choosing max effect mode for ruthless calculation the damage is less than with average. This prevents player from understanding the bleed damage from ruthless hit, which basically is indifferent from attack speed
Steps taken to verify a working solution:
Link to a build that showcases this PR:
https://pobb.in/R3766WkE8XHi
Before screenshot:
After screenshot: