[X] I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
[X] I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
[X] I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
When Blood Sacrament is reserving >50% of your life, it actually takes two casts per usage instead of just one. This means, in order to fully utilise the skill's cooldown, you need to have at least 2x the cooldown rate in cast rate.
e.g: With a cooldown rate of 3.8 and a cast rate of 6.45, the skill will stay at 1-2 charges whilst spamming. With a cooldown rate of 3.8 and a cast rate of 8.10, the skill will hit 0 charges.
What is the value from the calculation in Path of Building?
PoB assumes it takes only 1 cast per usage of the spell, so as long as your cast rate is higher than the cooldown rate. In the above example, scaling cast speed past 6.45 doesn't give me any extra dps in PoB, despite getting faster in game.
How to reproduce the issue
Select Blood Sacrament as the main skill
Have a life reservation of >50%
Get a lot of CDR
Get enough cast speed to be between 1 and 2x the cooldown rate
Scale cast speed, dps won't increase
Getting more CDR increases dps, even if casts can't accomodate it
Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
When Blood Sacrament is reserving >50% of your life, it actually takes two casts per usage instead of just one. This means, in order to fully utilise the skill's cooldown, you need to have at least 2x the cooldown rate in cast rate.
e.g: With a cooldown rate of 3.8 and a cast rate of 6.45, the skill will stay at 1-2 charges whilst spamming. With a cooldown rate of 3.8 and a cast rate of 8.10, the skill will hit 0 charges.
What is the value from the calculation in Path of Building?
PoB assumes it takes only 1 cast per usage of the spell, so as long as your cast rate is higher than the cooldown rate. In the above example, scaling cast speed past 6.45 doesn't give me any extra dps in PoB, despite getting faster in game.
How to reproduce the issue
Character build code
Screenshots
Adding an extra 8% CDR to my belt: