Closed Territorys closed 4 years ago
Hi! The issue is that doors have two parts:
LooseSprites\Cursors
, which you edited:
Doors
map property, which in this case is set to these sprites in the Maps/townInterior
tilesheet:
A quick test shows that editing both places does work:
I found, probably, a little bug. The door’s image wasn’t correctly edited.
For better proof I've taken the original image of the three doors and I've colored each opening phase with white, red, blue, and green.
Original image: Edited image:
As you can see from the 3 gif below, all of the 3 doors at the start aren’t completely blank as they should be, but there are residues of the original image.
I have tried with
"PatchMode": "Replace"
and"PatchMode": "Overlay"
but the results don't change. Down below, I put the list of the mod loaded to make the example above and the content of my 3 json.Game and Mods versions:
My mod files:
Zip of my example mod. [CP] TestMood.zip