PatrickChavez / CART_315_IterativePrototype

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Playtest Questions #1

Open PatrickChavez opened 3 years ago

PatrickChavez commented 3 years ago
  1. Were the in-game instructions helpful in understanding the general idea of the game before properly starting?
  2. Were the enemies troublesome? Did you have a hard time avoiding them?
  3. How difficult was it to find the 4 cubes? Was the overworld too vast/confusing?
  4. Was the obstacle course with the red wall difficult to navigate?
  5. Was the minimap helpful in finding cubes and avoiding enemies?
  6. Were there any bugs during gameplay?
ToonJay commented 3 years ago
  1. Were the in-game instructions helpful in understanding the general idea of the game before properly starting? Yes, they were.

  2. Were the enemies troublesome? Did you have a hard time avoiding them? Not at all, as long as I was running, they couldn't do anything to me. I don't think I even got hit once.

  3. How difficult was it to find the 4 cubes? Was the overworld too vast/confusing? They weren't hard to find and they were decently spread. They were in locations we could guess, + the enemies being there gave those positions away. On top of it all there's the mini-map to make sure we don't waste our time in case our guess is wrong.

  4. Was the obstacle course with the red wall difficult to navigate? Nope.

  5. Was the minimap helpful in finding cubes and avoiding enemies? I didn't care about the enemies, but it did help for the cubes.

  6. Were there any bugs during gameplay? Not that I noticed.