Patryk27 / strolle

Experimental real-time renderer with support for dynamic global illumination
MIT License
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Support for shadow mapping #19

Open Patryk27 opened 10 months ago

Patryk27 commented 10 months ago

Ray-tracing generates high-quality visibility samples, but it's also relatively expensive - we could introduce a lower-quality setting where lights would be resolved through shadow maps, which should allow us to go from 1spp GI to 0.5spp GI.