Patryk27 / strolle

Experimental real-time renderer with support for dynamic global illumination
MIT License
392 stars 14 forks source link

Support for shadow mapping #19

Open Patryk27 opened 8 months ago

Patryk27 commented 8 months ago

Ray-tracing generates high-quality visibility samples, but it's also relatively expensive - we could introduce a lower-quality setting where lights would be resolved through shadow maps, which should allow us to go from 1spp GI to 0.5spp GI.