Paul19988 / Advanced-Slime-World-Manager

A Spigot plugin that implements the Slime Region Format.
GNU General Public License v3.0
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No mob spawning in loaded worlds #130

Open wordandahalf opened 2 years ago

wordandahalf commented 2 years ago

Describe the issue No natural mob spawning occurs in worlds loaded by ASWM, regardless of gamerule settings or difficulty. Using /swm create and manually updating the difficulty and gamerules results in a world in which mobs spawn.

Spigot version 1.18.2

Plugin version 2.8.0-SNAPSHOT (ae292c4)

How to reproduce

Configure plugin to load world with mob spawning enabled:

worlds:
    world-name:
        source: file
        spawn: 0, 64, 0
        difficulty: hard
        allowMonsters: true
        allowAnimals: false
        dragonBattle: false
        pvp: false
        environment: NORMAL
        worldType: CUSTOMIZED
        defaultBiome: minecraft:plains
        loadOnStartup: true
        readOnly: true

Witness no mobs spawning. Spawners work, but natural mob spawning does not.

Crash reports (if available) N/A

wordandahalf commented 2 years ago

Most bizarre, mob spawning was fixable by covering the world with a layer of stone, removing it, and saving it. I have no idea how or why this works. It is important to note that these worlds were made with a 1.16.5-compatible version of ASWM and were automatically updated by the plugin to be compatible with 1.18.2.