Open messinm opened 9 months ago
void AudioEffectGranular::beginFreeze_int(int grain_samples) { __disable_irq(); grain_mode = 1; if (grain_samples < max_sample_len) { freeze_len = grain_samples; } else { freeze_len = grain_samples; }
The assignment in else clause should be freeze_len = max_sample_len ?
void AudioEffectGranular::beginFreeze_int(int grain_samples) { __disable_irq(); grain_mode = 1; if (grain_samples < max_sample_len) { freeze_len = grain_samples; } else { freeze_len = grain_samples; }
The assignment in else clause should be freeze_len = max_sample_len ?