Currently, all skills in the skill tree can be changed in terms of value, but it would be nice to be able to customize it further, such as being able to add/remove skill nodes (right now only doable with Exceed the limit node), define new skill nodes/unlock condition nodes at least based on existing ones and being able to change node dependencies.
Currently, all skills in the skill tree can be changed in terms of value, but it would be nice to be able to customize it further, such as being able to add/remove skill nodes (right now only doable with Exceed the limit node), define new skill nodes/unlock condition nodes at least based on existing ones and being able to change node dependencies.