PavelZinchenko / event-horizon-main

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[Major Bug] Projectiles lose range at higher set velocity #442

Closed Tree3324417 closed 2 weeks ago

Tree3324417 commented 3 months ago

All projectile ammunitions, both obsolete and advanced, including missiles, seem to lose range when set on relatively high velocity.

The cause to this is one of the changes in the commit 9768e58cc2f29d9a5c16ee3e347e0e6073101b59 , adding a hard projectile velocity limit of 120. And because projectile range and velocity is actually converted to lifetime and velocity, range is 'lost' when velocity is high. Interaction with an example weapon is listed below.

Example: Weapon with 60 range, 240 velocity.

Request: Remove or massively increase the projectile velocity limit.

Tree3324417 commented 2 months ago

issue will be rewritten. (this happens to ALL projectile weapons)

Tree3324417 commented 2 months ago

The cause to this has been found from testing. I will include the details in the description.