PavelZinchenko / event_horizon

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Android build false #22

Closed yigekuyou closed 2 years ago

yigekuyou commented 2 years ago

openSUSE Tumbleweed x86_64 Kernel: 5.19.2-1-default unity editor: 2018.4.36f1 mono can't build Il2cpp can't build android sdk : build-tools;33.0.0 android ndk : 16.1.4479499

juh9870 commented 2 years ago

What is your problem?

yigekuyou commented 2 years ago

unity log Android PostProcess task "Creating staging area" took 1653.0284 ms Android PostProcess task "Generating Build Id" took 1649.5813 ms Android PostProcess task "Preparing Unity resources" took 1731.1335 ms Android PostProcess task "Managed Stripping: (Mono)" took 0.3303 ms Android PostProcess task "Splitting assets" took 1702.1579 ms Android PostProcess task "Processing OBB assets" took 0.092 ms Android PostProcess task "Preparing Unity libraries" took 1713.3163 ms Android PostProcess task "Processing resources" took 1644.2379 ms Android PostProcess task "Preparing APK resources" took 1694.9804 ms Android PostProcess task "Processing plugins" took 1832.5814 ms Android PostProcess task "Processing AAR plugins" took 3061.2993 ms Android PostProcess task "Processing Android libraries" took 1659.6124 ms Android PostProcess task "Creating Android manifest" took 34850.869 ms Unloading 1342 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 320.8 MB. System memory in use after: 312.5 MB.

Unloading 7385 unused Assets to reduce memory usage. Loaded Objects now: 6503. Total: 60.751000 ms (FindLiveObjects: 2.959000 ms CreateObjectMapping: 0.507000 ms MarkObjects: 46.321000 ms DeleteObjects: 10.963000 ms)

Android PostProcess task "Compiling resources" took 5471.7784 ms Android PostProcess task "Verifying Android libraries" took 1702.4468 ms Android PostProcess task "Building DEX" took 11533.5003 ms Invoking UnityLinker with arguments: -out="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed/tempStrip" -x="/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml" -x "/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed/../platform_native_link.xml" -x "/tmp/tmpc3dae75.tmp" -d "/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed" --include-unity-root-assembly="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed/UniRx.dll" --include-unity-root-assembly="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed" --rule-set=Conservative /run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/il2cpp/build/UnityLinker.exe exited after 7251 ms. /run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 246 ms. Invoking UnityLinker with arguments: -out="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed/tempStrip" -x="/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml" -x "/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed/../platform_native_link.xml" -x "/tmp/tmpc3dae75.tmp" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Animation.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/AssetBundle.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Audio.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Core.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/ParticleSystem.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/Physics2D.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TextRendering.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UI.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityConnect.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/IMGUI.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/ImageConversion.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/JSONSerialize.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityWebRequest.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityWebRequestAssetBundle.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/SharedInternals.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/HotReload.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/TLS.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/UnityAnalytics.xml" -x "/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Whitelists/CrashReporting.xml" -d "/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed" --include-unity-root-assembly="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed/UniRx.dll" --include-unity-root-assembly="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed" --rule-set=Conservative /run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/il2cpp/build/UnityLinker.exe exited after 7374 ms. /run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 213 ms. Invoking il2cpp with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a/libil2cpp.so" --cachedirectory="/run/media/light/DATA/github/event_horizon/Starship/Assets/../Library/il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" --additional-include-directories="/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" --tool-chain-path="/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499" --map-file-parser="/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/Tools/MapFileParser/MapFileParser" --directory="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/Il2Cpp/il2cppOutput" /run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/il2cpp/build/il2cpp.exe exited after 101390 ms. Failed running /run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a/libil2cpp.so" --cachedirectory="/run/media/light/DATA/github/event_horizon/Starship/Assets/../Library/il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" --additional-include-directories="/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" --tool-chain-path="/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499" --map-file-parser="/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/Tools/MapFileParser/MapFileParser" --directory="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/Il2Cpp/il2cppOutput"

stdout: Building libil2cpp.so with AndroidToolChain Output directory: /run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a Cache directory: /run/media/light/DATA/github/event_horizon/Starship/Library/il2cpp_android_armeabi-v7a/il2cpp_cache il2cpp.exe didn't catch exception: Unity.IL2CPP.Building.BuilderFailedException: /run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory

Invocation was: Executable: /run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++ Arguments: -DNET_4_0 -DUNITY_AOT -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -Dlinux -DSTDC_FORMAT_MACROS -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/il2cpp/libil2cpp" -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/il2cpp/external/boehmgc/include" -I"/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -I"/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sources/cxx-stl/gnu-libstdc++/4.9/include" -I"/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sources/cxx-stl/gnu-libstdc++/4.9/include/backward" -I"/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sources/cxx-stl/gnu-libstdc++/4.9/libs/armeabi-v7a/include" -c -g -DNDEBUG -funwind-tables -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot "/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sysroot" -gcc-toolchain "/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64" -target armv7-none-linux-androideabi -isystem "/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sysroot/usr/include/arm-linux-androideabi" -DANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/Il2Cpp/il2cppOutput/Il2CppTypeDefinitions.cpp" -o "/run/media/light/DATA/github/event_horizon/Starship/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/EB0E3F67BFDBDF9272A0F24E52FED4E1.o"

at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles (System.Collections.Generic.IEnumerable`1[T] sourceFilesToCompile, Unity.IL2CPP.Building.Statistics.IBuildStatisticsCollector statisticsCollector) [0x0024f] in :0 at Unity.IL2CPP.Building.CppProgramBuilder.Build (Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x001d0] in :0 at Unity.IL2CPP.Building.Statistics.BuildingTestRunnerHelper.BuildAndLogStatsForTestRunner (Unity.IL2CPP.Building.CppProgramBuilder builder, Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x00001] in :0 at il2cpp.Program.DoRun (System.String[] args) [0x00693] in <3a255401fad946e7a8d7025c3b87bc67>:0 at il2cpp.Program.Run (System.String[] args) [0x00020] in <3a255401fad946e7a8d7025c3b87bc67>:0 at il2cpp.Program.Main (System.String[] args) [0x00002] in <3a255401fad946e7a8d7025c3b87bc67>:0 stderr:

Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: /run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory

Invocation was: Executable: /run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++ Arguments: -DNET_4_0 -DUNITY_AOT -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -Dlinux -DSTDC_FORMAT_MACROS -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/il2cpp/libil2cpp" -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/il2cpp/external/boehmgc/include" -I"/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -I"/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sources/cxx-stl/gnu-libstdc++/4.9/include" -I"/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sources/cxx-stl/gnu-libstdc++/4.9/include/backward" -I"/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sources/cxx-stl/gnu-libstdc++/4.9/libs/armeabi-v7a/include" -c -g -DNDEBUG -funwind-tables -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot "/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sysroot" -gcc-toolchain "/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64" -target armv7-none-linux-androideabi -isystem "/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sysroot/usr/include/arm-linux-androideabi" -DANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/Il2Cpp/il2cppOutput/Il2CppTypeDefinitions.cpp" -o "/run/media/light/DATA/github/event_horizon/Starship/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/EB0E3F67BFDBDF9272A0F24E52FED4E1.o"

at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles (System.Collections.Generic.IEnumerable`1[T] sourceFilesToCompile, Unity.IL2CPP.Building.Statistics.IBuildStatisticsCollector statisticsCollector) [0x0024f] in :0 at Unity.IL2CPP.Building.CppProgramBuilder.Build (Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x001d0] in :0 at Unity.IL2CPP.Building.Statistics.BuildingTestRunnerHelper.BuildAndLogStatsForTestRunner (Unity.IL2CPP.Building.CppProgramBuilder builder, Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x00001] in :0 at il2cpp.Program.DoRun (System.String[] args) [0x00693] in <3a255401fad946e7a8d7025c3b87bc67>:0 at il2cpp.Program.Run (System.String[] args) [0x00020] in <3a255401fad946e7a8d7025c3b87bc67>:0 at il2cpp.Program.Main (System.String[] args) [0x00035] in <3a255401fad946e7a8d7025c3b87bc67>:0 [ERROR] FATAL UNHANDLED EXCEPTION: Unity.IL2CPP.Building.BuilderFailedException: /run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++: error while loading shared libraries: libncurses.so.5: cannot open shared object file: No such file or directory

Invocation was: Executable: /run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++ Arguments: -DNET_4_0 -DUNITY_AOT -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -Dlinux -DSTDC_FORMAT_MACROS -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/il2cpp/libil2cpp" -I"/run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/il2cpp/external/boehmgc/include" -I"/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -I"/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sources/cxx-stl/gnu-libstdc++/4.9/include" -I"/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sources/cxx-stl/gnu-libstdc++/4.9/include/backward" -I"/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sources/cxx-stl/gnu-libstdc++/4.9/libs/armeabi-v7a/include" -c -g -DNDEBUG -funwind-tables -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot "/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sysroot" -gcc-toolchain "/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64" -target armv7-none-linux-androideabi -isystem "/run/media/light/DATA/github/android-sdk/ndk/16.1.4479499/sysroot/usr/include/arm-linux-androideabi" -DANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/run/media/light/DATA/github/event_horizon/Starship/Temp/StagingArea/Il2Cpp/il2cppOutput/Il2CppTypeDefinitions.cpp" -o "/run/media/light/DATA/github/event_horizon/Starship/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/EB0E3F67BFDBDF9272A0F24E52FED4E1.o"

at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles (System.Collections.Generic.IEnumerable`1[T] sourceFilesToCompile, Unity.IL2CPP.Building.Statistics.IBuildStatisticsCollector statisticsCollector) [0x0024f] in :0 at Unity.IL2CPP.Building.CppProgramBuilder.Build (Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x001d0] in :0 at Unity.IL2CPP.Building.Statistics.BuildingTestRunnerHelper.BuildAndLogStatsForTestRunner (Unity.IL2CPP.Building.CppProgramBuilder builder, Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x00001] in :0 at il2cpp.Program.DoRun (System.String[] args) [0x00693] in <3a255401fad946e7a8d7025c3b87bc67>:0 at il2cpp.Program.Run (System.String[] args) [0x00020] in <3a255401fad946e7a8d7025c3b87bc67>:0 at il2cpp.Program.Main (System.String[] args) [0x00035] in <3a255401fad946e7a8d7025c3b87bc67>:0

0 DebugStringToFile(DebugStringToFileData const&)

1 DebugLogHandler_CUSTOM_Internal_Log(LogType, MonoString, MonoObject)

2 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)

3 (Mono JIT Code) [BuildUtils.cs:74] UnityEditorInternal.Runner:RunManagedProgram (string,string,string,UnityEditor.Scripting.Compilers.CompilerOutputParserBase,System.Action`1)

4 (Mono JIT Code) [IL2CPPUtils.cs:377] UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments (System.Collections.Generic.List1<string>,System.Action1,string)

(Filename: /home/bokken/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 45)

Uploading Crash Report Exception: /run/media/light/DATA/学习资料/unity/2018.4.36f1/Editor/Data/il2cpp/build/il2cpp.exe did not run properly! at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) [0x0011f] in /home/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:130 at UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action1[T] setupStartInfo) [0x00063] in /home/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:73 at UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List1[T] arguments, System.Action1[T] setupStartInfo, System.String workingDirectory) [0x0008b] in /home/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:376 at UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (System.String inputDirectory, System.String outputDirectory, System.String workingDirectory, System.Boolean platformSupportsManagedDebugging) [0x00272] in /home/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:357 at UnityEditorInternal.IL2CPPBuilder.Run () [0x000ba] in /home/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:211 at UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvider platformProvider, System.Action1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) [0x0001e] in /home/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:35 at UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00203] in <267278aa48b840c7a0e7281223ea050e>:0 at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <267278aa48b840c7a0e7281223ea050e>:0 at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x00273] in <267278aa48b840c7a0e7281223ea050e>:0 at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <267278aa48b840c7a0e7281223ea050e>:0 at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000da] in /home/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:288 UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at /home/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:173) UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at /home/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:97) UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at /home/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:907) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at /home/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:807) UnityEditor.BuildPlayerWindow:OnGUI() (at /home/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:410) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.HostView:Invoke(String, Object) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:342) UnityEditor.HostView:Invoke(String) (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:336) UnityEditor.HostView:OldOnGUI() (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:129) UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at /home/bokken/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:244) UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /home/bokken/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438) UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at /home/bokken/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:421) UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at /home/bokken/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:401) UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at /home/bokken/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:511) UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at /home/bokken/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:307) UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at /home/bokken/buildslave/unity/build/Modules/UIElements/Panel.cs:176) UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /home/bokken/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:245) UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /home/bokken/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)

(Filename: /home/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs Line: 130)

Unloading 64 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 287.9 MB. System memory in use after: 288.0 MB.

Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 6527. Total: 44.938000 ms (FindLiveObjects: 2.089000 ms CreateObjectMapping: 0.147000 ms MarkObjects: 42.454000 ms DeleteObjects: 0.247000 ms)

Load scene 'Temp/__Backupscenes/0.backup' time: 0.046000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 37 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 288.9 MB. System memory in use after: 289.5 MB.

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9480. Total: 42.614000 ms (FindLiveObjects: 2.175000 ms CreateObjectMapping: 0.145000 ms MarkObjects: 40.276000 ms DeleteObjects: 0.017000 ms)

(Filename: /home/bokken/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 45)

UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in /home/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:194 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in /home/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:97

0 DebugStringToFile(DebugStringToFileData const&)

1 DebugLogHandler_CUSTOM_Internal_Log(LogType, MonoString, MonoObject)

2 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)

3 (Mono JIT Code) [BuildPlayerWindow.cs:908] UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform)

yigekuyou commented 2 years ago

Editor.log

juh9870 commented 2 years ago

Try changing android build backend from il2cpp to Mono https://docs.unity3d.com/2018.2/Documentation/Manual/windowsstore-scriptingbackends.html