Closed ViviX12 closed 2 years ago
What do you suggest as a fix?
The most direct way would be to rework currencies to use long
instead of int
but that would require far too much rework to be kept in vanilla. I will definitely do that in EH:CE, but vanilla requires a different fix
without a rework, perhaps cap the maximum cost at the integer limit, so that it can't overflow (instead going back right to the cap)
But then it would be uncraftable, cuz player can't effectively get to Int limit without overflowing back into negative
I can't see a solution that wouldn't trade drawbacks
Okay, so looks like this will have to wait for EH:CE, I can cap crafting price at 2b credits in a meanwhile
sounds sensible for the time being
if a ship is large and costly enough, the workshop cost of upgraded versions can overflow and give money to the player instead of subtracting