Pawtang / roguelike

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How do we handle fleeing a fight? How do we handle restepping on shops? #17

Closed rtsai0104 closed 5 years ago

rtsai0104 commented 5 years ago

Also when we walk into a room do we reveal all the walls surrounding your space

Pawtang commented 5 years ago

I think all walls should be visible when the dungeon level is generated

What else about fleeing?

rtsai0104 commented 5 years ago

If we flee from a fight, do we keep the monster fight on that space? Or do we kick the person back to the previous space? Or do we just do what we do now, mark the room as completed, and restepping on that space does nothing. Just some thoughts

Pawtang commented 5 years ago

I think if we lower the monster spawn rate, the monster should still be in that square and become marked on the map, but otherwise with the current spawn rate you should be able to flee and the monster is just gone.