Closed BreakinBenny closed 6 years ago
I guess I could see into that. for now you can use HUDList mod, thats basicly what wolfhud uses for timers and stuff and it works with VoidUI
Now let's see…, the crashlog mentions the following:
Wed Nov 22 21:45:38 2017
Application has crashed: C++ exception mods/Holo/Hooks/HUD/HUDHooks.lua:33: attempt to index field '_bg_box' (a nil value)
SCRIPT STACK
init() @mods/base/req/core/Hooks.lua:267 new() core/lib/utils/coreclass.lua:35 _create_present_panel() lib/managers/hudmanagerpd2.lua:911 _setup_player_info_hud_pd2_original() lib/managers/hudmanagerpd2.lua:643 _setup_player_info_hud_pd2_original() @mods/WolfHUD-master/lua/HUDList.lua:113 setup_player_info_hud_pd2() @mods/WolfHUD-master/lua/DrivingHUD.lua:938 original() @mods/Void UI/lua/HudManager.lua:224 original() @mods/base/req/core/Hooks.lua:185 _setup_player_info_hud_pd2() @mods/base/req/core/Hooks.lua:260 setup() 4 setup() lib/managers/hudmanager.lua:269 load_hud() lib/managers/hudmanager.lua:256 init_finalize() lib/managers/hudmanager.lua:169 original() lib/setups/gamesetup.lua:621 init_finalize() @mods/base/req/core/Hooks.lua:260 init_finalize() lib/setups/networkgamesetup.lua:15 core/lib/setups/coresetup.lua:422
That crash seems to be caused by HoloUI, both mods edit the same files. try disabling the hud portion of holo
Just use VoidUI without other Info HUD. If you want the timer and stuffs, use HUDList with VoidUI. That's what I'm using and this is the best. Of course you need to download the accessory mods if you're already used to have them..
inb4 what mods I'm using now (and the only you need):
Good, but I'll leave out the Buy All Assets.
@Xeletron and @ATTAFWRD I think I know a compromise; how about inserting code into WolfHUD that tells it to disable many of its conflicting HUD alterations if it detects Void UI is in use?
Here's my crashlog from using Void UI plus WolfHUD, should've thought about it before I posted the one with HoloUI…
Tue Jan 23 14:14:20 2018
Application has crashed: C++ exception mods/Void UI/lua/HudTemp.lua:73: attempt to perform arithmetic on field '_bg_h' (a nil value)
SCRIPT STACK
init_original() @mods/Void UI/lua/HudTemp.lua:68 init() @mods/WolfHUD-master/lua/CustomHUD.lua:4575 new() core/lib/utils/coreclass.lua:35 _create_temp_hud() lib/managers/hudmanagerpd2.lua:1232 _setup_player_info_hud_pd2_original() lib/managers/hudmanagerpd2.lua:651 _setup_player_info_hud_pd2_original() @mods/WolfHUD-master/lua/HUDList.lua:113 setup_player_info_hud_pd2() @mods/WolfHUD-master/lua/DrivingHUD.lua:938 _setup_player_info_hud_pd2() @mods/Void UI/lua/HudManager.lua:224 setup() 4 setup() lib/managers/hudmanager.lua:328 load_hud() lib/managers/hudmanager.lua:315 init_finalize() lib/managers/hudmanager.lua:217 original() lib/setups/gamesetup.lua:663 init_finalize() @mods/base/req/core/Hooks.lua:260 init_finalize() lib/setups/networkgamesetup.lua:15 core/lib/setups/coresetup.lua:422
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) zip_get_name
Current thread: Main
System information: Application version : 1.86.509. CPU : Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2 DirectX : 12.0 GPU : NVIDIA GeForce GTX 960 / nvldumd.dll[23.21.13.9065] Language : english Memory : 8132MB 48KB OS : 6.2.9200 () 0x100-0x1 (64 bits) Physics : threaded Renderer : DX9 threaded Sound : Microsoft (Högtalare (High Definition Audio Device))
You have to disable a lot of things in WolfHud if you want it to work, like the custom hud, tab screen and so on. it might still not work even after disabling that
VoidUI is quite the eye candy because of how it's more responsive and friendly compared to the vanilla HUD and whatnot, but using it with WolfHUD crashes the game.
Is it possible to do like Luffyyy did with HoloUI, by disabling certain stuff WolfHUD requires to display its own HUD and place VoidUI on top?