Currently when loading into a world with Mekanism on 1.20.1 you'll see many recipe parsing errors due to recipes using the old _block_ names for sand/cobble/gravel/stone compressed variants
This just updates those files to use the correct names
Note - this does not rectify the compressed blaze rod to compressed blazing crystal Powah recipe, as it looks like the compressed blaze rod block may have been removed, and I didn't want to take the liberty of deleting a file
[WARN] Error parsing recipe powah:energizing/allthecompressed/blazing_crystal/3x[powah:energizing]: {"type":"powah:energizing","ingredients":[{"item":"allthecompressed:blaze_rod_block_3x"}],"energy":590490000,"result":{"item":"allthecompressed:blazing_crystal_block_3x"},"conditions":[{"type":"forge:mod_loaded","modid":"powah"}]}:
Currently when loading into a world with Mekanism on 1.20.1 you'll see many recipe parsing errors due to recipes using the old _block_ names for sand/cobble/gravel/stone compressed variants
This just updates those files to use the correct names
Note - this does not rectify the compressed blaze rod to compressed blazing crystal Powah recipe, as it looks like the compressed blaze rod block may have been removed, and I didn't want to take the liberty of deleting a file
[WARN] Error parsing recipe powah:energizing/allthecompressed/blazing_crystal/3x[powah:energizing]: {"type":"powah:energizing","ingredients":[{"item":"allthecompressed:blaze_rod_block_3x"}],"energy":590490000,"result":{"item":"allthecompressed:blazing_crystal_block_3x"},"conditions":[{"type":"forge:mod_loaded","modid":"powah"}]}: