PedrelliLuca / ScalarField

A TopDown RPG Game, where magic works by interacting with the environment.
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Implement Tactical Pause #25

Closed PedrelliLuca closed 2 years ago

PedrelliLuca commented 2 years ago

What?

By pressing a button, the player should be able to put the game in a "Tactical Pause" state. While in this state:

Why?

In "Scalar Field" I want to give the player the chance to calmly study the battlefield and come up with interesting solutions to win. This system will become vital in battles with many enemies on screen and dozens of skills to select from, some of them with expensive prerequisites and complex targeting processes. The right skill at the right time will make the difference between victory and defeat!