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Pegmode
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Deflemask-GB-Engine
Custom Deflemask .vgm based playback engine for the Nintendo Game Boy
MIT License
16
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ported GBA
#21
akkera102
closed
1 year ago
0
Add OPZ custom cart support
#20
Pegmode
opened
2 years ago
0
This fixes double extension and correctly checks for "." in the -4 index (instead of -3)
#19
LeonardoDemartino
closed
2 years ago
0
Furnace support
#18
Pegmode
opened
2 years ago
3
Look into compression
#17
Pegmode
opened
2 years ago
1
Add .vgm useless write optimizer
#16
Pegmode
opened
2 years ago
1
Add new single frame wait
#15
Pegmode
opened
2 years ago
0
Concatenate NTSC/PAL timing command
#14
Pegmode
opened
2 years ago
0
change sync from HRAM to WRAM
#13
Pegmode
opened
2 years ago
1
Ver0.6
#12
Pegmode
closed
2 years ago
0
silly warning related to fread
#11
franciscod
closed
2 years ago
3
trying to make it works with GBDK
#10
skarab
closed
3 years ago
6
Noise channel not completely muting on song end
#9
Pegmode
closed
3 years ago
1
Create LICENSE
#8
Pegmode
closed
3 years ago
0
Change command format from bitmask to cp r
#7
Pegmode
closed
3 years ago
1
add sync register command arg for converter
#6
Pegmode
closed
3 years ago
1
make the wait command parsing support wait frames > 0xFF
#5
Pegmode
opened
3 years ago
1
Looping needs to be implemented
#3
Pegmode
closed
3 years ago
1
Change ROM patcher to align the file size with bank sizes
#2
Pegmode
closed
2 years ago
1
converter hangs on wait XX frames command convertsion
#1
Pegmode
closed
3 years ago
1