PeizhuoLi / neural-blend-shapes

An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]
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fbx is fixed on root node? #19

Closed foocker closed 1 year ago

foocker commented 2 years ago

how to change the blender script to get the running fbx, not fix one point?

PeizhuoLi commented 2 years ago

Hi, there is no need to change the blender script. The global position is recorded in the exported bvh file, which is written by this call. It is eventually written by this call, with the pos variable. I would suggest you to pass the global position to this variable by adding some parameters.