Closed Kenzzer closed 7 years ago
Try a new way to make bomb deploy animation visible for the deployer.
PlaySpecificSequence just sends the PlayerAnimEvent tempent with _miEvent as _PLAYERANIMEVENT_CUSTOMSEQUENCE and valves code doesn't by default always add the player to the recipients list so a hook on PlayerAnim and just writing the nearest client to the recipients would propably fix it
This issue shows my current progression on my next pull request.
Bomb mechanics
TF2_RestoreBot(int iClient)
.Controlled bot
CTFBotSquad::ShouldSquadLeaderWaitForFormation
detour slightly more efficient.Clean-up
CCaptureFlag::PickUp
function.CTFBotMedicHeal::SelectPatient
signature and detour as it's no longer required since PR #16CTFBotSquad::ShouldSquadLeaderWaitForFormation
andCTFBotSquad::GetLeader