The new particle system causes crashes on death with the following traceback:
Traceback (most recent call last): File "run.py", line 41, in <module> menu().main(screen, keys, config) File "/home/penaz/Varie/Progetti/Roba In Python/GH/Glitch_Heaven/Game/mainmenu.py", line 106, in main self.items[self.currentItem].function() File "/home/penaz/Varie/Progetti/Roba In Python/GH/Glitch_Heaven/Game/mainmenu.py", line 56, in <lambda> "newgame")) File "/home/penaz/Varie/Progetti/Roba In Python/GH/Glitch_Heaven/Game/game.py", line 355, in main self.tilemap.draw(screen) File "/home/penaz/Varie/Progetti/Roba In Python/GH/Glitch_Heaven/Game/libs/tmx.py", line 683, in draw layer.draw(screen) File "/home/penaz/Varie/Progetti/Roba In Python/GH/Glitch_Heaven/Game/libs/tmx.py", line 616, in draw ox, oy = self.position AttributeError: 'SpriteLayer' object has no attribute 'position'
The new particle system causes crashes on death with the following traceback:
Traceback (most recent call last): File "run.py", line 41, in <module> menu().main(screen, keys, config) File "/home/penaz/Varie/Progetti/Roba In Python/GH/Glitch_Heaven/Game/mainmenu.py", line 106, in main self.items[self.currentItem].function() File "/home/penaz/Varie/Progetti/Roba In Python/GH/Glitch_Heaven/Game/mainmenu.py", line 56, in <lambda> "newgame")) File "/home/penaz/Varie/Progetti/Roba In Python/GH/Glitch_Heaven/Game/game.py", line 355, in main self.tilemap.draw(screen) File "/home/penaz/Varie/Progetti/Roba In Python/GH/Glitch_Heaven/Game/libs/tmx.py", line 683, in draw layer.draw(screen) File "/home/penaz/Varie/Progetti/Roba In Python/GH/Glitch_Heaven/Game/libs/tmx.py", line 616, in draw ox, oy = self.position AttributeError: 'SpriteLayer' object has no attribute 'position'