Closed Penaz91 closed 8 years ago
This is due to the sudden change in x/y position done from the wrapping which makes collision detection fail.
Now it should be possible to use the Wrapping glitches with very accurate map coding, all entrances/exits must wrap into each other or it will be possible to break the collision detection.
This is due to the sudden change in x/y position done from the wrapping which makes collision detection fail.