PennyS8 / Diverge

A neurodivergent experience in gaming
GNU General Public License v3.0
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Gameplay Gardens #7

Closed n8hopp closed 15 hours ago

n8hopp commented 1 week ago

Gameplay Gardens are a concept of a sandbox-type level with no real "environment" but rather mostly just our gameplay elements and things that can take advantage of our player movement.

I learned about this concept from this video: https://www.youtube.com/watch?v=xKxiOsXC1m0

The advantage of this is that gameplay will come first when designing puzzles and the world. This issue entails creating one or more levels in the Godot project where we can test out some puzzles and movement mechanics.