Closed atrain99 closed 11 years ago
Then why not use the ridiculous ones? What are they? (I'm too busy/lazy to read through the sources.)
500/500 for both argument that determine ores Generating a world took 20 minutes and it was all ore.
ROFL...I would not describe that as "working great"...Do you still have the world? I want to see that. Anyway. I'll look at it, but I'm busy right now making sock puppets. (No, really.)
I put it down to 100/100 and found that it generated near bedrock. Weird... And it was also all ore in layers 1-6 XD
Seriously, though, send me the file. I've spent six hours today trying to crop a video. Six bloody hours. It should not be that hard. I need a bit of comic relief.
Tomorrow.
Anyway, do you want me to try to fix that? I've done wgen before anyway, so I should be able to fix it right enough. Actually I'd quite like to do it because its present state makes me wince.
Sure. Please do. The current code is Mojang's WorldGenMinable.
Right then. I will attack it tomorrow.
So... I have monazite and fluorite, but, given the amount of time they've taken, I propose releasing Aleph 1 as it is (after fixing the values and the BlockMachines problem), and pushing the rest to Aleph 2. Your thoughts?
(Also, don't close this; I'll close it with the last commit.)
And the sunlight collector problem. It doesn't work anymore.
Oookay, pushing this to Aleph 2.
I fixed it again.
Fixed what?
The collector
...And you're posting here why?
No reqson
What are the numbers supposed to be? Ridiculous ones work great, but normal ones don't really gen ores.