PerceivingSystems / bedlam_render

BEDLAM (CVPR 2023) render pipeline tools
https://bedlam.is.tuebingen.mpg.de/
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Erros when creating MovingRenderQueue #25

Closed dnqf11 closed 1 month ago

dnqf11 commented 1 month ago

Thanks for your great work. I have done every steps , and created LevelSequence. But I can‘t Create MovieRenderQueue. The report is: LogPython: Error: Ignoring (no LevelSequence): EditorUtilityWidgetBlueprint /Engine/PS/Bedlam/Core/EditorScripting/BEDLAM.BEDLAM

dnqf11 commented 1 month ago

selection = unreal.EditorUtilityLibrary.get_selected_assets() # Loads all selected assets into memory Core/Python/create_movie_render_queue.py line197 There is only /Engine/PS/Bedlam/Core/EditorScripting/BEDLAM.BEDLAM in selection

tpsmpi commented 1 month ago

According to your report you have selected the BEDLAM editor widget asset in the Content Browser and not a LevelSequence when trying to generate the movie render queue. You need to select the LevelSequences which you want to render out.

Usage instructions at https://github.com/PerceivingSystems/bedlam_render/tree/main/unreal/render

dnqf11 commented 1 month ago

I have solved this issue. Thank you very much. Additional, can this solution of render can deal with fbx rather than abc?

tpsmpi commented 1 month ago

Closing. Please do not ask unrelated questions in issue topic as requested in our issue tracker guidelines.