Perchik71 / Creation-Kit-Platform-Extended

A collection of modifications, enhancements, and reverse engineered resources for Creation Kit by Bethesda.
GNU General Public License v3.0
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"Ground height test failed" during navmesh generation in a Worldspace with "No Landscape" flag #13

Closed ja231c closed 4 months ago

ja231c commented 5 months ago
ground_height_test_failed

This box appears continuously when attempting to generate navmesh in Worldspace with a "No Landscape" flag.

The navmesh generation stops when the box appears, the user must close or OK all of those boxes for the navmesh to actually generate in a Worldspace with this flag.

The problem is - the Ground height test will always fail in a Worldspace with "No Landscape" flag since there is no land, this results in the box appearing I believe 4096 times and needing to be closed those 4096 times to actually get a navmesh.

Removing the "No Landscape" flag allows the navmesh generation to work.

Perchik71 commented 5 months ago

In itself, the question is very interesting, but why do it without a landscape? How is it different? What is the practical benefit of this? Do you want this window to be approved by the user automatically? Edit: According to the idea, can install it when you try and warns the user that the results will be empty, and if he is so sure, then continue this. And just skip this window, but do not skip message it if this option is not set.

ja231c commented 5 months ago

I have worldspaces with no landscape and no need for landscape in which I need navmesh.

I want it to not show the message or window about this when there is a "No Landscape" flag, any messages about the ground height test are completely irrelevant with this flag.

Perchik71 commented 4 months ago

Added. Commit.