Closed feeddanoob closed 6 months ago
Oh... thx. I'll fix it.
Thank you for the update! It still seems like I get an 8 byte psg file... It should be more and for reference on the 8 byte psg file. and this is the CK log that is outputted log.txt
I use: ckpe_loader.exe -GeneratePreCombined:"DLCRobot.esm" clean all Overall, the message was really redundant, so commit is useful. Edit: There are no errors in the log files, just standard entries. Nothing interesting. Edit2: Damn it. from the loader, for some reason he does not see the command, and the patch is not installed. I'll launch it directly. Section range ".text": (base: 0000000140001000, end: 00000001437CF527) Section range ".rdata": (base: 00000001437DF000, end: 0000000144515117) Section range ".data": (base: 0000000144516000, end: 000000014A5D01E8) Accessing the console... Command: "ckpe_loader.exe" DIALOG: Open archive "CreationKitPlatformExtended_FO4_Dialogs.pak" The dialog has been added: "122.json" The dialog has been added: "162.json" The dialog has been added: "175.json" The dialog has been added: "3231.json" The dialog has been added: "468.json" Edit3: No the result is the same.
CreationKitPlatformExtendedCrash.log Also, periodically, once every 50 CK tries to remove the fucking sky. I will return the instant quit (without message), and check the results.
File exactly the same volume. I'll leave it like this, this is the final version, until new information appears.
I did a clean state on the latest commit. I have no issues with the psg file now. Idk why before it gave an 8 byte psg file... Thank you for being responsive.
Using latest commit, 647a503, the output PSG file is very small, 8 bytes. I suspect it's because the program closing prematurely, like in this screenshot, before the psg file is saved. I am running a batch file with this command in MO2, I left everything default in the ini except for the CK log to be saved.
Edit: I copied over the files from MO2 to Fallout4\Data folder but I am still getting an 8 byte PSG file