Open yak3d opened 6 days ago
I'm not familiar with this, but if it improves the project, you can try it.
I'm not familiar with this, but if it improves the project, you can try it.
All good, I will get a demo going on my fork and show the results. I did have a couple questions.
That makes sense, when I try to build with Release
not Release-Qt
I do get errors regarding Qt, for example:
Severity Code Description Project File Line Suppression State Details
Error C1083 Cannot open include file: 'QtGui/qwindow.h': No such file or directory Creation Kit Platform Extended Core Creation-Kit-Platform-Extended\Creation Kit Platform Extended Core\Editor API\SF\BGSRenderWindowSF.h 7
Not sure if there's another flag I need to flip somewhere to get it to ignore this file since its an SF file.
git checkout last commit Fixed https://github.com/Perchik71/Creation-Kit-Platform-Extended/commit/57f82b0fe0dfd309a381ff363790fda80faf6e4b
We could use GitHub Actions to build each commit to master and build each game bundle, this wouldn't necessarily create it as a release but would be useful for folks wanting to test nightlies.
I would be fine implementing this, if we think it would be helpful.