All entitys, including the player, are teleported back to 30,000,512 while retaining retaliative coordinates on the other axis, if not also beyond 30,000,512.
I'm fairly confident that 30,000,512 is where terrain stops generating on an unmodded client, so that probably has something to do with this.
Type
Game behaviour
Bug description
I'm fairly confident that 30,000,512 is where terrain stops generating on an unmodded client, so that probably has something to do with this.
Screenshots or videos
Minecraft Version
1.20.1, Unknown if other versions are effected