Perfare / AssetStudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
MIT License
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Sprites export "chopped off" #279

Closed BowDown097 closed 5 years ago

BowDown097 commented 6 years ago

So I'm playing around with a game called Bloons TD 6, and so I wanted to export some sprites. In the file preview and as well as when they're extracted, though, the sprites are a bit "chopped off". Idk if this applies to any other game as I haven't used this program with anything else, but it happens here and I'd love if it'd be fixed! I tried exporting the same sprites in other tools like DevX and they exported perfectly fine with nothing chopped off.

Also, suggestion: I'd really love to see bundle modifying come! Currently the only tool to do this is UABE, but I feel like if AssetStudio were to have modifying features it'd make it a whole lot better because I love this program's UI and performance compared to UABE's.

Below is an example of a "chopped off" sprite image ^ How sprite looks in AssetStudio and when extracted by AssetStudio image ^ How it's supposed to look (taken from DevX)

Perfare commented 6 years ago

Although I already know where the problem is, I still need the file. Maybe AssetStudio will add packaging function later, but there is still a lot of work to be done.

BowDown097 commented 6 years ago

The file? Like the direct .png exported by AssetStudio or the Texture2D it reads off of?

Perfare commented 6 years ago

Original assets file.

BowDown097 commented 6 years ago

Alright, it's like 300 MB so how should I upload it?

Perfare commented 6 years ago

You can upload to mega or google drive

BowDown097 commented 6 years ago

https://drive.google.com/open?id=1gIrz8pxa9yV2pxsg3ZD2t37WsJj6o-fi Here it is

Perfare commented 5 years ago

Fixed in e13b4489c3b5749b9265c1b627fe1d1b21c1ca78

BowDown097 commented 5 years ago

respect