I think I've just found a bug. When I edit zombie_plague_special.ini, adding some player models it's just not working. The server shows a random model from half-life (leet) that I don't have on server or zombie_source model for human players pictures are down below:
If I just use one model, it's working. But if I am trying to add more than one model it destroys everything.
Also the main plugin throws these errors >
L 05/06/2022 - 12:28:12: Invalid index 2 (count: 1) L 05/06/2022 - 12:28:12: [AMXX] Displaying debug trace (plugin "zpsp_main/zombie_plague_special_45.amxx", version "4.5") L 05/06/2022 - 12:28:12: [AMXX] Run time error 10: native error (native "ArrayGetCell") L 05/06/2022 - 12:28:12: [AMXX] [0] zombie_plague_special_45.sma::reset_player_models (line 12843) L 05/06/2022 - 12:28:12: [AMXX] [1] zombie_plague_special_45.sma::fw_PlayerSpawn_Post (line 2461)
Hello,
I think I've just found a bug. When I edit zombie_plague_special.ini, adding some player models it's just not working. The server shows a random model from half-life (leet) that I don't have on server or zombie_source model for human players pictures are down below:
https://i.imgur.com/Ou9Gf4j.png https://i.imgur.com/kUluozY.png https://i.imgur.com/qt7pIXM.png https://i.imgur.com/QbtgRa4.png
If I just use one model, it's working. But if I am trying to add more than one model it destroys everything.
Also the main plugin throws these errors >
L 05/06/2022 - 12:28:12: Invalid index 2 (count: 1) L 05/06/2022 - 12:28:12: [AMXX] Displaying debug trace (plugin "zpsp_main/zombie_plague_special_45.amxx", version "4.5") L 05/06/2022 - 12:28:12: [AMXX] Run time error 10: native error (native "ArrayGetCell") L 05/06/2022 - 12:28:12: [AMXX] [0] zombie_plague_special_45.sma::reset_player_models (line 12843) L 05/06/2022 - 12:28:12: [AMXX] [1] zombie_plague_special_45.sma::fw_PlayerSpawn_Post (line 2461)