fixed the player's position falling back to 0 when paused
Corrects the Player's connected property that's being false always as it check for an outdated connection status (ready instead of connected)
Why
The PR fixes the player's position falling back to 0 when paused. Also Corrects the Player's connected property that's being false always as it check for an outdated connection status (ready instead of connected)
Checkmarks
[X] The modified endpoints have been tested.
[X] Used the same indentation as the rest of the project.
Changes
false
always as it check for an outdated connection status (ready
instead ofconnected
)Why
The PR fixes the player's position falling back to 0 when paused. Also Corrects the Player's connected property that's being
false
always as it check for an outdated connection status (ready
instead ofconnected
)Checkmarks
Additional information
Fixes: https://github.com/PerformanC/NodeLink/issues/74